Hello everyone! We are doing a lot of refactoring to simplify the GMS project we have for AdventurOS. We managed to simplify most of the legacy stuff that was lying around in the code-base and we might be able to improve the game faster now. These are some of the changes we managed to fit in while doing some general code structure changes:
- Fixed a bug with monsters projectiles angles
- Added a hit-confirm frame for melee weapons
- Re-made some of the map pieces
- Balanced a few magic effects damage values
- Other minor changes
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