Hello everyone! We are doing a lot of refactoring to simplify the GMS project we have for AdventurOS. We managed to simplify most of the legacy stuff that was l...
We continuing our work on the monsters by adding more sprites and better behaviors. We still have a lot to add but we are on it! We really want to make the comb...
Hello adventurers! It has been a long time since the last update so here we go! The soft release of the game to the backers and occasional itch.io users has bee...
We took some time off the Linux and Mac versions to improve the monsters and a couple more tweaks. Linux is giving us a hard time and we can't make it run at th...
We were working on getting the game to work better on Mac and to start on GNU/Linux. We still have a few major issues to fix on Mac but it seems like it is work...
Windows #94171 - Mac #94172 - Ramping up the difficulty a bit faster - New sprite to boss spikes - Fixed adventure hood - Fixed a bug on the main menu link for...
- Added basic description to skills - After getting all skills you can still see your adventure points - Corrected a few item names and made some stat changes -...
After a lot of work we managed to get the game running on mac again. There are still a few of known bugs that we will have to keep working on but if you are run...